Our strategic objectives

1. Drive digital growth

We have now embedded digital capability within every area of our business.

Our objective is to drive online and mobile growth across all opportunities - websites, content syndication, mobile, apps and games - responding to consumer and customer needs as they develop. At the same time, we are reducing our reliance on physical products.

Our target is to increase the percentage of our sales derived from digital to 10% by 2012. In 2010/11 we achieved 8.1%.

Digital

Next steps

  • Invest in BBC.com, particularly by localising the service for selected markets, further expanding our content offering into factual and lifestyle, and building our user base via more marketing activity

  • Continue to expand TV distribution across all digital platforms, including  piloting the global BBC iPlayer

  • Develop a bigger games portfolio and more mobile services and apps

  • Enhance our e-commerce capabilities

  • Manage a gradual transition from physical products to digital


Progress in 2010/11

The target we set in 2006/07 of generating 10% of our sales from digital activity by 2012 seemed challenging at the time, but progress since then has been good and we are on track to reach our goal next year.

In order to reduce our reliance on physical products, we sold a majority stake in our audiobooks business in July 2010, and are currently in exclusive discussions regarding a possible partnership to help develop our well established magazines business towards a digital future.


Online

BBC.com is our flagship property online. This website offers BBC news and lifestyle content in an advertising-supported environment for international audiences and helps extend the reach of the BBC brand around the world. Our objective in 2010/11 was to build advertising revenue, aided by the introduction of localised editions to increase relevance to visitors. A US edition was introduced during the year, contributing to BBC.com revenues increasing 113%. Close to year end, an Asia business edition was launched and we will continue to invest in further localisation in the year ahead.

We also introduced a travel section, produced in conjunction with Lonely Planet, and will look to enrich the site with other specialist content.

The rise of social media is also firmly on our radar. It has already provided an interesting opportunity for us to manage fans' interaction with the Top Gear brand on Facebook and to drive traffic to our own website topgear.com (see Social Media Friends & Fans on our "Develop more direct connections with consumers" strategy page) and we are applying our learning from this initiative to other brands in our portfolio.


Digital programme syndication

Another major area of our digital activity is licensing TV programmes to third parties that offer download-to-own and download-to-rent services. The former allows the consumer to keep a programme in perpetuity, the latter offers the opportunity to view it once or only within a finite time period.

Given the steady increase in online TV viewing worldwide (see Market Context), this business is in very good health. Our strategy has been to work with a wide range of players on non-exclusive terms in order to test the market and grow our understanding of consumer preferences. We believe this remains the best approach given the wealth of new services and devices that are continually being launched. We will start piloting our own global BBC iPlayer service in summer 2011.

Digital sales of programmes via our online shop bbcshop.com and third-party download sites grew by 45.7% year on year. Download-to-own sales are managed alongside our DVD business within 2 entertain in order to coordinate product releases effectively across all formats. 2 entertain has also started releasing titles in hybrid formats (a digital copy packaged with DVD and/or Blu-ray disc) which has helped maintain sales in the mature DVD marketplace.


Apps

BBC Worldwide has also played its part in the rapid emergence of apps available for smartphones and tablets. During the year total downloads exceeded the 12m mark, of which 9m were Lonely Planet travel apps for smartphones and Apple iPads. Other titles we offer include the BBC international news app, The Mazes of Time (Doctor Who game) and various recipe apps from Good Food Magazine.


Games

We have set up a Games Unit based in Los Angeles and London to address a growing digital opportunity. Fuelled by new technologies such as Microsoft's Kinect for Xbox 360 and powered by the rise of social and mobile platforms, the market size for games is now over $60bn worldwide (DFC Intelligence).

The team is developing games linked to our major brands across all major platforms including Sony, Microsoft and Nintendo consoles, mobile and tablet devices, and Facebook. Some key initiatives include a massively multiplayer online Doctor Who game, a partnership between Top Gear and Forza (see right), and Facebook games in development. Consumer interest in BBC games worldwide has been strong - so far in 2011 over 250,000 BBC-branded games have been sold on Apple devices alone.

TOP

Growth in % sales from digital*

Growth in % sales from digital

*Digital sales calculated as a percentage of net sales.
Prior-year figures have been restated to conform to current year basis
.

Top Gear and Forza

The Top Gear and Microsoft ForzaTM partnership brings together the most popular car TV brand and a major console racing franchise. We are now working towards the October release of Forza 4 for Xbox 360 and Kinect.